Working with WebSockets in Go (Golang)
How to make highly interactive and responsive applications using WebSockets and Go
WebSockets are a technology that allows developers to build highly interactive, extremely fast web applications. Since WebSockets are supported by all modern browsers, and have been for years now, there is no reason why they cannot be implemented on any modern web application. This course will show you how to work with WebSockets with Go.
We will work with two kinds of WebSocket technologies: first, with simple calls directly from our web application to all connected browsers, where all functionality is handled by our application. The web application we’ll build is a simple chat application, which will allow users to chat back and forth, and will show the list of connected users, updated in real time.
Best Seller Course: Go Bootcamp: Master Golang with 1000+ Exercises and Projects
What you’ll learn
- How to work with Websockets in Go (Golang)
- How to build a real-time, responsive application using websockets
- How to connect to third party services like Pusher, and how to use our own self-hosted Pusher-compatible service
- How to build a real-time server monitoring web application
- How to schedule periodic events in Go
- How to write tests for websocket handlers
- The basics of building a secure web application in Go
- How to send SMS messages with Go using Twilio
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