Build a Tower Defense Game with Unity and Blender Course
Explore Tower Defense Game Mechanics through the creation of a game level by learning the programming and art creation.
Have you ever wanted to create your own computer game from scratch? Are you a programmer that would like to also create your own 3D art assets? Then this course is for you. In it, you will follow along learning both the coding and art side of game development giving you the necessary skills required to be an independent game developer. Dive right into over 20 hours of hands-on content.
This course takes a holistic view at creating a Tower Defense game level through the examination of game mechanics, coding exercises in C# with the Unity Game Engine, and 3D art asset creation in Blender. In this course, Penny and Mike teach all the invaluable skills you will require to design, program, and model your own Tower Defense game from scratch. You will learn from their combined 40 years of knowledge about Unity and Blender through detailed descriptions and hands-on workshops.
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What you’ll learn
- Work with pathfinding to create autonomous characters that navigate a 3D environment.
- Translate Tower Defence Game Mechanics into C# Code in Unity
- Use Blender to create modular 3D game objects for use in level design
- Design and develop moveable 3D models that can be programmatically moved with C# code in Unity.
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