The Ultimate Guide to Video Game Optimisation
Learn to Squeeze Every Frame of Performance out of Your Unity Game Development Projects
This course focuses on developing student skills in identifying and solving performance issues in their game development projects. By the end, they will find the use of the Unity Profiler second nature and be able to identify many CPU and GPU bottlenecks in their’s and other’s Unity projects. Designed for INTERMEDIATE level Unity and C# students, the content within will forge you into an optimisation expert. Without even thinking, you’ll be pulling up the Unity profiler and investigating CPU and GPU bottlenecks like a pro.
Best Seller Course: Complete C# Unity Game Developer 3D
What you’ll learn
- How to create a performance budget for a game and stick to it.
- How to optimise Unity API calls to use up less memory and CPU time.
- How to optimise art and sound assets to speed up their processing at runtime.
- How to tweak the Unity physics system to accelerate performance.
You May Also Need This Course: RPG Shops & Abilities: Intermediate C# Game Coding
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