Master Character Modeling with Victor Yamakado
Model high quality characters for game and film using Zbrush and Marvelous Designer.
In this course you will learn to model high quality 3d character model using Zbrush, Marvelous Designer. We will also use Photoshop for the final render pass composition and a small but great software called PureRef for reference image browsing. This course is not for complete beginners. This course is for intermediate students and artists who has Zbrush experience before and now wants to improve and make better character models. This course only covers high poly modelling and it doesn’t cover retopology.
Best Seller Course: Rigging A Character For Animation In Unreal Engine 4
What you’ll learn
- Realistic Anatomy of the body and head
- Realistic Cloth Creation in Marvelous Designer
- Hair and Fur with Fibermesh
- Detailing accessories and props
- Texturing with polypaint and rendering Zbrush Passes
You May Also Need This Course: The Ultimate Spine Game Rigging & Animation Course
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