Building Augmented Reality Apps in RealityKit & ARKit
Covers: Gestures, Physics, Location Anchors, Occlusion, Reality composer, Persistence, Image Tracking and more
Augmented Reality has proven to be the next big innovation in technology. Google, Apple, Facebook, Microsoft and many other companies are investing a lot of time and money in building AR wearable devices. Augmented Reality apps will become mainstream in the near future and it is important for us developers to start learning how to build AR apps. In this course, you will learn how to build AR apps using Apple’s RealityKit framework.
Who is this course for? Developers who are interested in learning how to build AR apps using RealityKit, Developers who wants to take their skills to the next level, Developers who want to build apps for rumored Apple glasses.
Best Seller Course: Learn to create WebXR, VR and AR, experiences using Three.JS
What you’ll learn
- Building augmented reality applications using RealityKit
- Building augmented reality applications using ARKit
- Integration between RealityKit and SwiftUI
- Creating scenes using Reality Composer
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